The goal of this mod is to eventually change many features of the game to make Terraria feel like a fresh, new experience.
Some ideas on the features that MAY be added:
- More RPG stats
- Different races!
- A class system
- Completely different base items
- More prefixes/suffixes
- Unique items with powerful effects, in addition to randomized ones
- A skill/ability system
In a way, you could think of it as Diablo II: Platforming Edition.
Races: 3-4 different races with bonuses/penalties to certain stats Classes: 3-5 different classes per race. Each specializes in different things. Think of Final Fantasy Tactics - you'd have Nu Mou being spellcasters, while Bangaa were more warrior-focused.