Welcome to the tConfig Wiki! The latest version of tConfig is v0.30.4
tConfig is a content creation tool for Terraria, which allows you change existing items or create entirely new ones! It doesn't just stop there, though - in addition to items, you can also change crafting recipes, projectiles, NPCs, monsters, tiles, and pretty much anything you can think of!
Modding with tConfig was carefully designed so that you don't need any programming knowledge to get started (although it can certainly help!) For the more advanced users, tConfig also allows you create scripts written in C#, which are seamlessly integrated with items and other game objects, that allow you to really push the game to its limits.
Surfpup has an example pack available for download here.
For more information about tConfig and what it has to offer:
76 out of 90 people decided that they wouldn't mind having unlimited player saves with the player character preview removed. I've implemented it in the Beta release ; feel free to help test it and let me know if it works (or doesn't)! Once we have confirmed that the Beta features are working properly, I will update the normal release.
The CMHQ team has decided to start a boss creation competition, anyone can enter either solo or as a team. For full contest details, click here. Those of you who do not know how NPC AI works, WiK has created a tutorial for this challenge:
The tutorial covers the basics of NPC AI, based on his own creation, Rathalos. You can view it here.
All entries must be finished and entered by May 1st. (Was April 15th)
These pages explain the basics of how to work with tConfig, and cover a variety of aspects, from installing it and managing mods, to creating new items and beyond!